Ray casting is the use of ray-surface intersection tests to solve a variety of problems in computer graphics. The term was first used in computer graphics in a 1982 paper by Scott Roth to describe a method for rendering CSG models.
Read more about Ray Casting: Usage, Concept, Computational Geometry Setting
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“An original is a creation
motivated by desire.
Any reproduction of an original
is motivated by necessity ...
It is marvelous that we are
the only species that creates
gratuitous forms.
To create is divine, to reproduce
is human.”
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Is that we are a little early, that
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