Production
The game was first announced at the 2006 Game Developers Conference, where a Ratchet & Clank next-gen tech demonstration was shown for the PlayStation 3. Many new worlds and weapons were introduced into the game like in previous installments of the series. It is also a platform game, as Insomniac wanted to stop the series from becoming the more weapon-based combat game it had become in the previous games Up Your Arsenal and Deadlocked.
There are reported to be a total of 31 weapons, gadgets, and combat devices, further divided into 15 weapons, 8 gadgets, and 8 devices. Unlike Going Commando and Up Your Arsenal, the player cannot unlock weapons from previous games using a memory card.
Read more about this topic: Ratchet & Clank Future: Tools Of Destruction
Famous quotes containing the word production:
“Every production of an artist should be the expression of an adventure of his soul.”
—W. Somerset Maugham (18741965)
“The society based on production is only productive, not creative.”
—Albert Camus (19131960)
“The myth of unlimited production brings war in its train as inevitably as clouds announce a storm.”
—Albert Camus (19131960)