Level Structure
The Raiden Fighters series introduces a partially non-linear level structure. The first two games have seven levels each. These seven levels are arranged into three Missions. The first two Missions have three levels each: two randomly ordered short levels (lasting about one minute in length before the boss encounter) ending with a long boss level, which involves making strikes against different parts of the boss, and lasts between three and four minutes. The final Mission in both of the first two games is a lengthy approach over the main enemy base.
Raiden Fighters Jet's level structure is even less linear. Progression is governed by how well a player performs in a given level, and each level path gives a different end-game sequence. Players can never play through all levels available in Raiden Fighters Jet in one play session.
Read more about this topic: Raiden Fighters (series)
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—Karl Marx (18181883)
“Just as a new scientific discovery manifests something that was already latent in the order of nature, and at the same time is logically related to the total structure of the existing science, so the new poem manifests something that was already latent in the order of words.”
—Northrop Frye (b. 1912)