Level Structure
The Raiden Fighters series introduces a partially non-linear level structure. The first two games have seven levels each. These seven levels are arranged into three Missions. The first two Missions have three levels each: two randomly ordered short levels (lasting about one minute in length before the boss encounter) ending with a long boss level, which involves making strikes against different parts of the boss, and lasts between three and four minutes. The final Mission in both of the first two games is a lengthy approach over the main enemy base.
Raiden Fighters Jet's level structure is even less linear. Progression is governed by how well a player performs in a given level, and each level path gives a different end-game sequence. Players can never play through all levels available in Raiden Fighters Jet in one play session.
Read more about this topic: Raiden Fighters (series)
Famous quotes containing the words level and/or structure:
“For him nor deep nor hill there is,
But alls one level plain he hunts for flowers.”
—Unknown. The Thousand and One Nights.
AWP. Anthology of World Poetry, An. Mark Van Doren, ed. (Rev. and enl. Ed., 1936)
“The question is still asked of women: How do you propose to answer the need for child care? That is an obvious attempt to structure conflict in the old terms. The questions are rather: If we as a human community want children, how does the total society propose to provide for them?”
—Jean Baker Miller (20th century)