Raid (gaming) - Raid Bosses

Raid Bosses

Usually a boss is strong enough that it cannot be defeated by a team smaller than the designed raid size parameters for that boss. For example, a normal team size might not exceed eight people, but a raid for a particular boss may require 40 or more people. A normal team size wouldn't be able to survive the amount of damage that the boss can do. Increasing the size of the group helps to distribute the boss's damage output amongst a greater number of targets, increases the number of characters doing damage to the boss simultaneously, and increases the number of support characters (healers, buffers, and debuffers) producing cumulative effects, enabling a greater number of characters to survive the boss's attacks and inflict enough damage on the boss to defeat it.

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