Primal Rage II
Primal Rage is a versus fighting game developed and released by Atari Games to arcades in 1994. The game takes place in a post-apocalyptic version of Earth called "Urth." Players control one of seven large beasts that battle each other to determine the fate of the planet. Matches feature many of the conventions of fighting games from the era, including special moves and gory finishing maneuvers.
Various ports were released for home consoles and personal computers. Efforts to perfectly emulate the arcade original have as yet been unsuccessful, due to an unusual copy protection method developers used.
Toys, comics, a novel (Primal Rage: The Avatars by John Vornholt) and other merchandise tie-ins were also produced. A sequel to the game, Primal Rage II, was close to completion, but never released.
Read more about Primal Rage II: Storyline, Gameplay, Homage, Controversy, Legacy, Ports, ROM Encryption, Primal Rage II, Primal Rage: The Avatars, Comic Book Series, Toys
Famous quotes containing the words primal and/or rage:
“The system was breaking down. The one who had wandered alone past so many happenings and events began to feel, backing up along the primal vein that led to his center, the beginning of hiccup that would, if left to gather, explode the center to the extremities of life, the suburbs through which one makes ones way to where the country is.”
—John Ashbery (b. 1927)
“The rage for road building is beneficent for America, where vast distance is so main a consideration in our domestic politics and trade, inasmuch as the great political promise of the invention is to hold the Union staunch, whose days already seem numbered by the mere inconvenience of transporting representatives, judges and officers across such tedious distances of land and water.”
—Ralph Waldo Emerson (18031882)