Primal Rage II

Primal Rage II

Primal Rage is a versus fighting game developed and released by Atari Games to arcades in 1994. The game takes place in a post-apocalyptic version of Earth called "Urth." Players control one of seven large beasts that battle each other to determine the fate of the planet. Matches feature many of the conventions of fighting games from the era, including special moves and gory finishing maneuvers.

Various ports were released for home consoles and personal computers. Efforts to perfectly emulate the arcade original have as yet been unsuccessful, due to an unusual copy protection method developers used.

Toys, comics, a novel (Primal Rage: The Avatars by John Vornholt) and other merchandise tie-ins were also produced. A sequel to the game, Primal Rage II, was close to completion, but never released.

Read more about Primal Rage II:  Storyline, Gameplay, Homage, Controversy, Legacy, Ports, ROM Encryption, Primal Rage II, Primal Rage: The Avatars, Comic Book Series, Toys

Famous quotes containing the words primal and/or rage:

    One of life’s primal situations; the game of hide and seek. Oh, the delicious thrill of hiding while the others come looking for you, the delicious terror of being discovered, but what panic when, after a long search, the others abandon you! You mustn’t hide too well. You mustn’t be too good at the game. The player must never be bigger than the game itself.
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