Pretty Cure - Video Games

Video Games

Several video games have been produced by Bandai for handheld systems and educational consoles.

Handheld titles
  • Futari wa Pretty Cure: Arienai! Yume no Sono wa Daimeikyu (ふたりはプリキュア ありえな~い!夢の園は大迷宮?) (2004, Game Boy Advance)
  • Futari wa Pretty Cure: Max Heart - Maji? Maji!? Fight de IN Janai (ふたりはプリキュアマックスハート マジ?マジ?!ファイト de INじゃない?) (2005, Game Boy Advance)
  • Futari wa Pretty Cure: Max Heart – Danzen! DS de Precure - Chikara wo Awasete Dai Battle (ふたりはプリキュアマックスハート DANZEN!DSでプリキュア力をあわせて大バトル!!?) (2005, Nintendo DS)
  • Yes! Pretty Cure 5 Go Go: Zenin Shu Go! Dream Festival (Yes!プリキュア5GoGo! 全員しゅーGo!ドリームフェスティバル?) (2008, Nintendo DS)
  • Fresh Pretty Cure: Asobi Collection (フレッシュプリキュア!あそびコレクション?) (2009, Nintendo DS)
  • HeartCatch PreCure! Oshare Collection (ハートキャッチプリキュア!おしゃれコレクション?) (2010, Nintendo DS)
  • Koe de Asobou! HeartCatch PreCure! (こえであそぼう!ハートキャッチプリキュア!?) (2010, Nintendo DS)
  • Suite PreCure♪: Melody Collection (スイートプリキュア♪ メロディコレクション?) (2011, Nintendo DS)
  • Smile PreCure! Let's Go! Märchenland (スマイルプリキュア!レッツゴー!メルヘンランド?) (2012, Nintendo 3DS)
Educational titles
  • Futari wa Pretty Cure (ふたりはプリキュア?) (2004, Sega Pico)
  • Futari wa Pretty Cure: Max Heart (ふたりはプリキュアMaxheart?) (2005, Beena)
  • Futari wa Pretty Cure Splash Star (ふたりはプリキュアスプラッシュスター?) (2006, Beena)
  • Yes! Pretty Cure 5 Go Go: Love Love Hiragana Lesson (Yes!プリキュア5GoGo!lovelove☆ひらがなレッスン?) (2008, Beena)
  • Isshoni Henshin Fresh Pretty Cure (いっしょにへんしん♥フレッシュプリキュア!?) (2009, Beena)
  • Oshare ni Henshin HeartCatch PreCure! (おしゃれにへんしん★ハートキャッチプリキュア!?) (2010, Beena)
  • Suite PreCure♪: Happy Oshare Harmony☆ (スイートプリキュア♪ハッピーおしゃれハーモニー☆?) (2011, Beena)

Read more about this topic:  Pretty Cure

Famous quotes related to video games:

    I recently learned something quite interesting about video games. Many young people have developed incredible hand, eye, and brain coordination in playing these games. The air force believes these kids will be our outstanding pilots should they fly our jets.
    Ronald Reagan (b. 1911)

    It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . today’s children have substituted television viewing and, most recently, video games.
    Marie Winn (20th century)