Play Value - Inverse Relationship With Linkage To TV, Movies and Video Games

Inverse Relationship With Linkage To TV, Movies and Video Games

Authors Nancy Carlsson-Paige & Diane Levin note that play value in toys can be seen as inversely related to their degree of linkage with TV, movies and video games. For example, G.I. Joe, Teenage Mutant Ninja Turtles, and Power Rangers are all examples of toys that have cross-feeds with television shows that have violent themes. Similarly, Godzilla, Small Soldiers, Spawn, Jurassic Park and Starship Troopers toys are marketed to children 4 and up.

Read more about this topic:  Play Value

Famous quotes containing the words video games, inverse, relationship, movies, video and/or games:

    It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . today’s children have substituted television viewing and, most recently, video games.
    Marie Winn (20th century)

    The quality of moral behaviour varies in inverse ratio to the number of human beings involved.
    Aldous Huxley (1894–1963)

    Henry David Thoreau, who never earned much of a living or sustained a relationship with any woman that wasn’t brotherly—who lived mostly under his parents’ roof ... who advocated one day’s work and six days “off” as the weekly round and was considered a bit of a fool in his hometown ... is probably the American writer who tells us best how to live comfortably with our most constant companion, ourselves.
    Edward Hoagland (b. 1932)

    The movies today are too rich to have any room for genuine artists. They produce a few passable craftsmen, but no artists. Can you imagine a Beethoven making $100,000 a year?
    —H.L. (Henry Lewis)

    I recently learned something quite interesting about video games. Many young people have developed incredible hand, eye, and brain coordination in playing these games. The air force believes these kids will be our outstanding pilots should they fly our jets.
    Ronald Reagan (b. 1911)

    In 1600 the specialization of games and pastimes did not extend beyond infancy; after the age of three or four it decreased and disappeared. From then on the child played the same games as the adult, either with other children or with adults. . . . Conversely, adults used to play games which today only children play.
    Philippe Ariés (20th century)