Dispute About Classification of Early Platformers
The term "platform game" is somewhat ambiguous, particularly in reference to many games predating the widespread international usage of the term. The concept of a platform game as it was defined in its earliest days is somewhat different from how the term is commonly used today.
The genre of non-scrolling platformers featuring ladders was initially referred to as "climbing games." These included Donkey Kong, Canyon Climber, Miner 2049'er, Lode Runner, and others. The two most common gameplay goals of climbing games were to get to the top of the screen or to collect all of a particular item. The first two screens of Donkey Kong illustrate both of these.
Beginning with Space Panic, a small genre of games emerged, characterized by a profile view, and a game field consisting of a number of tiers connected by ladders. By 1983, press in the UK began referring to these tiers as "platforms" and started calling these titles "platform games" not long after.
The term has since gained wide use in North America, and across Europe, and since the earliest uses, the concept has evolved, particularly as the genre peaked in popularity during the latter half of the 1980s. Many of the games that were part of the early platform genre, such as Donkey Kong and Miner 2049er are still regarded as platform games in the modern sense.
Read more about this topic: Platform Game
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—Gilbert Keith Chesterton (18741936)
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