Planeshift (Magic: The Gathering) - Mechanics

Mechanics

The following unnamed mechanics first appeared in Planeshift:

  • Gating - When a creature with gating comes into play, its controller must return a creature he or she controls to its owner's hand. Cards with this drawback usually cost less to make up for it. Many combos were created with gating creatures where cards had an ability played when they came into play.
  • Familiars - A cycle of creatures that reduced the cost of allied-colored spells you play.

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