Pixel Junk - Development

Development

PixelJunk is developed by Q-Games, headed by Dylan Cuthbert. The series began in 2007 with the release of PixelJunk Racers. While Racers was met with modest critical and commercial reception, 2008 and 2009 saw the releases of the more popular, critically acclaimed titles PixelJunk Monsters, PixelJunk Eden and PixelJunk Shooter. All of them except for PixelJunk Racers received positive reception.

In an interview at TGS 2009, Q-Games stated that proper development on PixelJunk 1-5 would start in 2010. A PixelJunk title known tentatively as PixelJunk Dungeons, and was in the conceptual phase of production in 2008. Q-Games officially revealed PixelJunk 1-5 as PixelJunk Lifelike on September 16, 2010 during the SCEI's 2010 Tokyo Game Show conference. However, it was later renamed PixelJunk 4am. It is unclear if PixelJunk Dungeons is still under development.

Though a series 2 PixelJunk game has yet to be announced, Dylan Cuthbert has suggested that games of the second series could "...maybe take some of the old 3D looks and bring them up to the full HD kind of style."

On May 18, 2010 PixelJunk Shooter 2 was revealed on the official PlayStation blog due for release in 2011.

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