Picaria - Rules and Gameplay

Rules and Gameplay

  1. The board is empty in the beginning.
  2. Players decide what colors to play, and who will start first.
  3. Drop phase: Each player drops one piece per turn on any vacant space on the board except the center (central intersection point). Players alternate their turns. Pieces cannot move until all three pieces of a player have been dropped.
  4. Move phase: After each player's three pieces have been dropped on the board, each piece can move one space at a time following the pattern on the board including to the center. Only one piece can be moved per turn.
  5. Players can create the three-in-a-row at either the drop phase or move phase, and win the game.

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Famous quotes containing the word rules:

    I invented the colors of the vowels!—A black, E white, I red, O blue, U green—I made rules for the form and movement of each consonant, and, and with instinctive rhythms, I flattered myself that I had created a poetic language accessible, some day, to all the senses.
    Arthur Rimbaud (1854–1891)