Phantom Crash - Xbox Backwards Compatibility

Xbox Backwards Compatibility

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It has been found to be highly incompatible with the Xbox 360. Scratches on the game disk make the game somewhat or entirely unplayable, as well as having serious slow down issues and several cases of the game freezing. The framerate is low and Microsoft will most likely not release updates for this game, due to low sales.

Phantom Crash has been tested on both the Xbox and Xbox 360, and it has been found in few cases that the game will only suffer in frame rate on the Xbox 360 where it would with the standard Xbox. There have not been several cases of crashing, and the game runs significantly better on the Xbox hard drive. However, most cases will still have significant problems with the game if played in the Xbox 360.

All levels, except area ranker fights and trial mode for a scoobee lag, even if the disc used is brand-new, with no scratches. Slowdown is most common during large-scale battles involving three or more SVs battling, and lag is most common in night-time battles. Slowdown is also most common on the Tokyo Bay field. Unfortunately, it will still run slowly unless Microsoft releases a better emulator.

For those having Xbox 360 compatibility issues, setting the display to 480p and the widescreen settings to normal can stop most of the crashes, though lag remains almost constant in crowded matches. Also having the Xbox level instead of upright seemed to help, strange as it seems. This solution is not 100% but it makes the game far more playable on a 360.

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