Phantasmagoria (video Game) - Development

Development

The game was designed by game developer Roberta Williams. Actress Victoria Morsell spent months in front of a bluescreen filming the hundreds of actions players could direct her character to perform. The game script was about 550 pages long, four times the size of a regular movie script, and an additional 100 pages of storyboards set the style for the over 800 scenes in the game. The game required four months of filming alone and over 200 people were involved in the production, not counting the Gregorian choir of 135 people that was used for parts of the music in the game. The final chase sequence took a week to film.

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