Perspective (visual) - Film, Television and Video Games

Film, Television and Video Games

Perspective in film, television and video games can include first-person view, third-person view and other camera field of view effects.

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Famous quotes containing the words video games, television, video and/or games:

    “I recently learned something quite interesting about video games. Many young people have developed incredible hand, eye, and brain coordination in playing these games. The air force believes these kids will be our outstanding pilots should they fly our jets.”
    —Ronald Reagan (b. 1911)

    “We cannot spare our children the influence of harmful values by turning off the television any more than we can keep them home forever or revamp the world before they get there. Merely keeping them in the dark is no protection and, in fact, can make them vulnerable and immature.”
    —Polly Berrien Berends (20th century)

    “It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . today’s children have substituted television viewing and, most recently, video games.”
    —Marie Winn (20th century)

    “As long as lightly all their livelong sessions,
    Like a yardful of schoolboys out at recess
    Before their plays and games were organized,
    They yelling mix tag, hide-and-seek, hopscotch,
    And leapfrog in each other’s way all’s well.”
    —Robert Frost (1874–1963)