Pentagram (video Game) - Introduction

Introduction

Typically for an Ultimate release, the inlay card provides little actual instruction for playing the game, but includes a cryptic short story as an introduction.

..."and silvery waters drawn forth from the well did quench the ravages of time. Decay dissolved, they point to the stars proud and sharp and new. Two you will find and thence, two more, all charmed with the magical dew. Across them you will find the PENTAGRAM. Its form will become as solid as rock for all to see."

"The runes must you learn and glean, their place in Magic and in this land will they find without aid and the PENTAGRAM will be yours."

Pentagram documentation, Ultimate Play The Game, 1986

This was Ultimate's way of describing the object of the game, which is to recover the lost Pentagram, an artifact of magical power. Firstly Sabreman must locate one of the wells located in the maze of screens, shoot it several times with his spell and take the resultant bucket of water to one of the broken obelisks. When dropped on these, the water will "heal" the stone. This must be done with each of the four obelisks to make the titular Pentagram appear in one of the rooms. Once this is done, five magic runestones must be found and placed on the Pentagram itself.

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