Panzer Front Ausf.B - Gameplay

Gameplay

Panzer Front Ausf.B lets the player fight as a tank commander in historic simulated tank battles. Each battle involves manoeuvring on a large battlefield, with varied terrain. Most battles involve over thirty units per side, ranging from infantry to tank platoons. The player pilots the lead tank in a formation of two to five tanks that can be separated into sub-units. The player can utilise variable zoom binoculars from the commander's hatch, or view the field using the vision devices from inside the tank and the aiming reticule. The main view is from outside the tank.

Most missions feature the ability to call in high-explosive or smoke artillery barrages and attacks from support aircraft. The player also has the option of changing to play the opposing force, and changing which unit he commands.

A scoreboard at the end of each mission displays enemy units killed and their corresponding points. This score will only be saved if the player and the allied units in his formation used the default unit and type of vehicle.

Each weapon, from machine gun to 88mm, has a different sound, recoil and ammunition types. The tanks also sustain realistic battle damage. Hits to the different areas of the tank, depending on armour type, range, angle and power of the gun, produce a different effect, such as track, gun, gun turret or mount damage. Individual crew members can be killed or wounded, affecting the operation of the tank. Engine damage effects the tank's speed, or can disable it altogether. A repair and reload area can be used to replace injured or killed crew, or to repair damaged tanks.

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