Pac-Man World 2 - Gameplay

Gameplay

The player controls Pac-Man in a 3D environment along a linear, yet three-dimensional path with the simple objective of reaching the end. The game has twenty-five levels and sixteen Galaxian mazes in six different environments. The plot involves Pac-Man finding five golden fruits that were stolen by ghosts. These fruits were vital to his town. Pac-Man sometimes must fight and defeat enemies in order to progress. At the end of each area is a boss. The boss is always a ghost in a giant machine (the fifth machine holds all four ghosts), excluding the final boss. There are many items to collect in this game including fruit, the traditional dots, and tokens. Each of the levels has eight tokens, as well as a single bonus token for achieving 100% completion on the level and another bonus token for completing the time trial. Because there are 19 non-boss levels, and because the Pac-Village doesn't have a time trial, you will have beat every part of the game with 100% completion except for possibly the last level if you accumulate 189 tokens. Galaxians, which show up once in most non-boss levels, transport Pac-Man into a 3-D maze, akin to the classic arcade games. Not all levels contain all of the collectible items, nor do they contain the same number of each.

The tokens unlock old Pac-Man incarnations in the arcade in Pac-Village. Critics have described these games as "perfect emulations". These unlockable "emulations" are Pac-Man, Pac-Attack (The updated version from the Japanese Namco Anthology 2), Pac-Mania, and Ms. Pac-Man, unlockable in that order. Also unlockable is a jukebox, which enables the player to listen to music from the game, as well as a gallery of concept art. However, the GBA version doesn't have any arcade games, even though it lists them in its copyrights when loaded.

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