Otto Matic - Plot

Plot

Otto Matic follows the character of Otto Matic Proto in his campaign against the Giant Brain. The story begins on the Bentley Farm on Planet Earth. Here, he has to defeat brain aliens, vegetables, and a tractor. After returning to the escape rocket, he travels to Planet Snoth at the area J-3110. Here he must survive from dangerous slime, ride bubbles, and ride on platforms. Then he must go to the core and defeat a slime machine. Then he travels to Planet Knarr. This planet is ancient and Otto must ride zip lines and go through teleporters. He also has to use the supernova weapon to open monster gates. He will also have to use this weapon to activate the teleporters as well. His rocket then will travel to Cloud 9 on Planet Rennie. Here he will ride bumper cars, ride through a cannon, ride a rocket sled to another end, pop balloons, jump on clouds and platforms, and battle brain aliens, clown aliens, strong men aliens, and fish aliens with bombs. Then he rides to Planet Sulak's south jungle. Here he will grow giant, jump on turtles, and battle brain aliens, venus flytraps, praying mantises, and giant lizards. He then tries to escape the planet but then gets boomed in back by a tractor beam. This beam is in control of the pitcher plant which has bombs inside its mouth. Otto then has to defeat the plant using the flame thrower weapon. After defeating the beam controller, he travels to Planet Deniz, the valley of fire and ice. Here he will have to defeat brain aliens, slime springers, flamester enemies, ice enemies, and car-bots. Then he will have to escape the planet from a flying saucer frozen in ice. To break the ice, he must get a hammer car-bot to crack it. Then he uses the saucer on Planet Shebanek to save many humans in POW camps. Then he travels to Planet Xallamarphamandos (Planet X for short) to defeat the giant brain. After this, many humans have been saved and the story is over.

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