Open Dynamics Engine

Open Dynamics Engine

The Open Dynamics Engine (ODE) is a physics engine in C/C++. Its two main components are a rigid body dynamics simulation engine and a collision detection engine. It is free software licensed both under the BSD license and the LGPL.

ODE was started in 2001 and has already been used in many applications and games, such as BloodRayne 2, Call of Juarez, S.T.A.L.K.E.R, Titan Quest, World of Goo, X-Moto and OpenSimulator.

Read more about Open Dynamics Engine:  Overview, Simulation

Famous quotes containing the words open, dynamics and/or engine:

    A safe but sometimes chilly way of recalling the past is to force open a crammed drawer. If you are searching for anything in particular you don’t find it, but something falls out at the back that is often more interesting.
    —J.M. (James Matthew)

    Anytime we react to behavior in our children that we dislike in ourselves, we need to proceed with extreme caution. The dynamics of everyday family life also have a way of repeating themselves.
    Cathy Rindner Tempelsman (20th century)

    Industrial man—a sentient reciprocating engine having a fluctuating output, coupled to an iron wheel revolving with uniform velocity. And then we wonder why this should be the golden age of revolution and mental derangement.
    Aldous Huxley (1894–1963)