New Super Mario Bros. - Gameplay

Gameplay

While New Super Mario Bros. is seen in 2D, some of the characters and objects are 3D polygonal renderings on 2D backgrounds, resulting in a 2.5D effect that visually simulates 3D computer graphics. The player can play as either Mario, or his brother, Luigi (if L and R are held at the same time a save file is picked). Similar to previous Mario games, Mario (or Luigi) can collect coins, stomp on enemies, and break open blocks. Moves from 3D games featuring Mario reappear in New Super Mario Bros., including the ground pound, triple jump, and wall jump. Enemies from previous games, such as Petey Piranha, are also reintroduced.

A total of 80 levels are available over eight worlds; these worlds are shown in the Nintendo DS's bottom touchscreen while viewing the world map. The map of the currently selected world appears in the top screen, which is used to navigate between the world's courses. Certain worlds require specific means of access, such as completing a boss level while using the Mini Mushroom. The goal of each course is to reach a black flag at the end of the course. At the end of each world, a boss must be defeated before proceeding to the next world.

Hidden throughout each of the levels are three Star Coins. By collecting these Star Coins, Mario is able to purchase access to Toad Houses to gain items or lives. Mario can also use these Star Coins to unlock special backgrounds and paths on the World Map. Players will also come across Star Coin Signs. Paying the number of Star Coins shown on these signs will open new paths that in turn allow you to save your game.

There are six power-ups available in New Super Mario Bros.; the game allows the player to store an extra power-up when he is already using one, a feature carried over from Super Mario World. Three power-ups from Super Mario Bros. return: the Super Mushroom makes Mario grow in size, the Fire Flower lets Mario throw fireballs, and the Starman makes Mario invincible temporarily. The Starman also gives him a boost of speed and more jump height, a first for the game. Three more power-ups are introduced in New Super Mario Bros.:

  • the Blue Koopa Shell lets Mario withdraw into a shell to protect himself, run and then withdraw into the shell to attack enemies, and swim faster.
  • the Mega Mushroom grows Mario to an incredible size for a short time (the amount of damage inflicted as Mega-Mario corresponds to extra lives received after returning to normal size). The Mega Mushroom provides complete invincibility, and is capable of destroying many enemies (excluding boss enemies) with one hit. It even grants Mario the power to kick down the flagpole at the end of any given level.
  • the Mini-Mushroom makes Mario very small and able to run across water. He can also jump higher and enter small pipes.

The game's multiplayer mode pits two players against each other as they play as Mario and Luigi in one of five stages, trying to be the first to obtain a preset number of "Big Stars". Both players can attack each other in attempts to steal the other player's stars. Jumping on the opponent's character will make him lose one star, while performing a ground pound will make him lose three. Also, losing a life will cause that player to lose a star.

In addition, some minigames previously available in Super Mario 64 DS have returned and now offer multiplayer options for added replay value. The minigames are divided into the categories Action, Puzzle, Table and Variety. New Super Mario Bros. contains eighteen minigames for single players and ten minigames for multiple players.

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