Player Ships
The heart of Naval Ops is ship customization. Your ships abilities limited to the type of ship you initially purchase.
-Destroyer -Cruiser -Aircraft Carrier (or Carrier) -Battlecarrier (Hybrid of Battleship & Carrier's abilities) -Battleship
Each type of ship has particular scope of missions it can only perform that some of the others cannot. Example: Battleships/Battlecarriers/Carriers are not allowed to carry most anti-submarine weaponry.
As technology in metallurgy increases more hulls will become available. Increase in tonnage (size) will allow more equipment and flexibility.
Special Ship hulls maybe acquired through particular missions or in certain levels of Survival Game play. Some of the special hulls made available are.
-Drill Ship -Double-Hull Destroyer (Easily acquired in higher mission levels) -Double-Hull Cruiser (Hard to acquire) -Double-Hull Battleship (Difficult to acquired)
Read more about this topic: Naval Ops: Commander
Famous quotes containing the words player and/or ships:
“Intelligence and war are games, perhaps the only meaningful games left. If any player becomes too proficient, the game is threatened with termination.”
—William Burroughs (b. 1914)
“Havent you heard, though,
About the ships where war has found them out
At sea, about the towns where war has come
Through opening clouds at night with droning speed
Further oerhead than all but stars and angels
And children in the ships and in the towns?”
—Robert Frost (18741963)