Interactions With Real-time Systems
Applications that expect real time responses can react poorly with Nagle's algorithm. Applications such as networked multiplayer video games expect that actions in the game are sent immediately, while the algorithm purposefully delays transmission, increasing bandwidth efficiency at the expense of latency. For this reason applications with low-bandwidth time-sensitive transmissions typically use TCP_NODELAY
to bypass the Nagle delay.
Read more about this topic: Nagle's Algorithm
Famous quotes containing the words interactions with, interactions and/or systems:
“In our interactions with people, a benevolent hypocrisy is frequently requiredacting as though we do not see through the motives of their actions.”
—Friedrich Nietzsche (18441900)
“Whereas children can learn from their interactions with their parents how to get along in one sort of social hierarchythat of the familyit is from their interactions with peers that they can best learn how to survive among equals in a wide range of social situations.”
—Zick Rubin (20th century)
“The only people who treasure systems are those whom the whole truth evades, who want to catch it by the tail. A system is just like truths tail, but the truth is like a lizard. It will leave the tail in your hand and escape; it knows that it will soon grow another tail.”
—Ivan Sergeevich Turgenev (18181883)