Motion Compensation - 3D Image Coding Techniques

3D Image Coding Techniques

Motion compensation is utilized in Stereoscopic Video Coding

In video, time is often considered as the third dimension. Still image coding techniques can be expanded to an extra dimension.

JPEG2000 uses wavelets, and these can also be used to encode motion without gaps between blocks in an adaptive way. Fractional pixel affine transformations lead to bleeding between adjacent pixels. If no higher internal resolution is used the delta images mostly fight against the image smearing out. The delta image can also be encoded as wavelets, so that the borders of the adaptive blocks match.

2D+Delta Encoding techniques utilize H.264 and MPEG-2 compatible coding and can use motion compensation to compress between stereoscopic images.

Expanding the 8x8 JPEG blocks into the third dimension that is into 8x8x8 cubes and modifying the DCT more into a DFT enables compression of linear translations with speeds below and around one pixel per frame (sub-pixel precision).

Read more about this topic:  Motion Compensation

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