Monopoly (video Game) - Early Versions

Early Versions

The first of the adaptations were released in 1985 with the release of Monopoly for the BBC Micro, Amstrad CPC and ZX Spectrum. Over the years, Monopoly has been released for different operating systems on the PC and Macintosh platforms. Also, versions have been licenced and produced for the NES, Super NES, Game Boy, Game Boy Advance, Nintendo 64, Nintendo GameCube, PlayStation, PlayStation 2, Sega Master System, Sega Genesis, Xbox, Xbox 360, PlayStation 3, PlayStation Portable, and Wii consoles, as well as mobile device (PDA/Smartphone) versions.

The game plays by the same rules as the standard board game, and allows for single or multiplayer games. When a single player game is chosen, the game would generate computer-controlled opponents.

One of the lesser-liked features of the game was that the players could play only in the exact style programmed into the game. This could be slightly different than the various "house rules" that many homes employ, and could cause problems. An especially problematic feature was the mandatory auctioning of un-bought properties, that led to rich players having a better run of the board. Some versions however, like the Nintendo 64 and PlayStation versions, do allow the most common "house rules" to be turned on, such as Free Parking jackpot, no collecting rent in jail, and unlimited houses/hotels.

Read more about this topic:  Monopoly (video Game)

Famous quotes containing the words early and/or versions:

    In the early forties and fifties almost everybody “had about enough to live on,” and young ladies dressed well on a hundred dollars a year. The daughters of the richest man in Boston were dressed with scrupulous plainness, and the wife and mother owned one brocade, which did service for several years. Display was considered vulgar. Now, alas! only Queen Victoria dares to go shabby.
    M. E. W. Sherwood (1826–1903)

    The assumption must be that those who can see value only in tradition, or versions of it, deny man’s ability to adapt to changing circumstances.
    Stephen Bayley (b. 1951)