Mogleet - Gameplay

Gameplay

AdventureQuest is a single player RPG; however the character data is stored on a server. The gameplay is similar to a traditional RPG in that much of its game play revolves around fighting monsters in a turn based system. As players defeat monsters they gain experience points, gold and occasionally "Z-tokens", a secondary currency that can also be bought with real-world money. There are also special items or sets called Mastercrafts or MC for short.

Skill points, like mana, are used primarily for certain class abilities; they are also used for some armors and in the activation of certain items and the usage of potions. Skill points are required to flee from battle, the higher the monster's level, the more SP is needed. Fleeing from battle prior to the introduction of SP was enabled but at no cost.

AdventureQuest has an alignment system, similar to that of Dungeons and Dragons, which includes selection between Good and Evil as well as Unity and Chaos, actions taken in-game affects the player's alignment, and will (for instance) give the player a selection of custom rewards in game events. The game also includes equipment that will bestow special effects depending on the players' alignment. To show one's alignment status the moglin Twilly in Battleon will allow show the player's moral compass.

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