Mirror's Edge - Expansions and Sequels

Expansions and Sequels

On December 4, 2008, EA announced the creation of seven all-new time trial maps for Mirror's Edge, slated for release in January 2009. According to Owen O'Brien, Senior Producer for DICE, “The freedom of movement and control in first person has been the most popular aspect of Mirror's Edge so we decided to distil these down to their purest form for this map pack... We deliberately chose a more abstract aesthetic that is still within our distinctive art style and then focused on flow and gameplay to create an experience and challenge very different from the main game.” In January 2009, the release date was specified as January 29. The release was delayed until February 19, 2009, when the "Time Trial Map Pack" was made available as downloadable content for the Xbox 360, PlayStation 3 and PC. An eighth map is available exclusively for the PlayStation 3 version of the game. The time trials DLC has proven to be incompatible with versions of Mirror's Edge purchased from Steam.

A side-scrolling browser game interpretation of Mirror's Edge titled Mirror's Edge 2D was released by Electronic Arts in conjunction with independent developer Borne Games. The game is similar to and uses the modified engine of Borne's popular game Fancy Pants Adventures. A one-level beta was released on November 11, 2008, with an expanded three-level beta released on February 24, 2009. The developer's site states that "the full Mirror's Edge 2D has been released, but we're still in beta."

A version of Mirror's Edge for the iPhone and iPod Touch was announced on December 2, 2009. It is a side-scrolling game with 3D graphics, featuring 14 levels and dynamic camera angles, and was scheduled for release in January 2010. It was then later revealed that the iPhone and iPod Touch versions were pushed back to an April release. EA Mobile released Mirror's Edge for iPhone and iPod touch on September 1, 2010 priced at US$4.99 (GB£2.99). An iPad version was released on April 1, 2010 originally priced at US$14.99 (GB£8.99)

In October 2008, the game's senior producer, Owen O'Brien, suggested that "the story we're telling at the moment is kind of a trilogy, a three-story arc." In a June 2009 interview with Videogamer.com, EA Games Europe senior vice president Patrick Söderlund confirmed that a sequel to Mirror's Edge is in production. In January 2010, Karl-Magnus Trodesson of DICE declined to comment on the sequel, explaining that DICE " officially announced that we're working on it."

In February 2011, it was reported that development on Mirror's Edge 2 had been "stopped" after EA rejected a prototype submitted for a sequel. EA later clarified that they consider Mirror's Edge "an important franchise", but otherwise had no further announcements.

EA President Frank Gibeau confirmed at E3 2011 that a sequel is in development, and that it may run on the Frostbite 2 engine.

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