Mirrodin - The World of Mirrodin

The World of Mirrodin

The setting for Mirrodin is a plane by the same name. An artificial world created by the planeswalker Karn, and named after the Mirari by Memnarch, Mirrodin's environments and inhabitants mix organic and metallic. Mirrodin is orbited by four satellites, which are called suns and moons interchangeably, that correspond to red, black, white and blue magic. Green was notably absent until Glissa Sunseeker became a conduit for its birth.

The set focuses on five main regions on Mirrodin, each corresponding to a part of the Magic color pie:

  • The Oxidda Chain, a range of mountains populated by goblins and the human Vulshok tribe.
  • The Tangle, a dense jungle populated by elves, the human Sylvok tribe and horrible beasts.
  • The Mephidross, a dreadful swamp, and a home of Nim (zombies) and the human Moriok tribe.
  • Quicksilver Sea, a sea of mercury populated by Vedalken and the human Neurok tribe.
  • Razor Grass Fields, the plains of Mirrodin, overgrown with sharp metallic grass and home to the Leonin, the human Auriok tribe and Loxodon.

The main character of the story is the elf Glissa Sunseeker, who visits all these places, guided by revenge against the machines that killed her family. The story is captured in the novel The Moons of Mirrodin by Will McDermott.

Read more about this topic:  Mirrodin

Famous quotes containing the word world:

    The world leaves no track in space, and the greatest action of man no mark in the vast idea.
    Ralph Waldo Emerson (1803–1882)