Miracle Warriors: Seal of The Dark Lord - The World

The World

The game takes place in a world of five lands spread out over three continents. There are four types of land: plain, forest, mountains and desert. Enemies become more dangerous in different types of land, with plains being the safest terrain to cross. The continents are separated by oceans and storming sea around the last continent. A ship is required to sail the oceans. A special ship is needed to cross the storming sea but it can only be helmed by someone with pirate blood in his veins.

Throughout the world are several towns. Towns have smiths, who can repair weapons and armor, and healers that can heal and sell herbs. Shops sell weapons & armor and some towns provide information while one person in every village buys fangs for fifty guilders each.

There are also villages, which serve special purposes, such as selling ships or special magical items.

Several caves exist in the world. They house guardians that protect the mystical armors of legend. Throughout the world are also monuments, statues of Iason, which show the path to Terarin's lair or house a lair underneath them.

Finally there are also various castles. These can be visited to get the weapons of legends if the kings are impressed enough by your valor.

Read more about this topic:  Miracle Warriors: Seal Of The Dark Lord

Famous quotes containing the word world:

    Suppose you attend to the suggestions which the moon makes for one month, commonly in vain, will it not be very different from anything in literature or religion? But why not study this Sanskrit? What if one moon has come and gone with its world of poetry, its weird teachings, its oracular suggestions,—so divine a creature freighted with hints for me, and I have not used her? One moon gone by unnoticed?
    Henry David Thoreau (1817–1862)

    A jackass has that kind of strength, and puts it to a useful purpose, and is valuable to the world because he is a jackass; but a nobleman is not valuable because he is a jackass. It is a mixture that is always ineffectual, and should never have been attempted in the first place. And yet, once you start a mistake, the trouble is done and you never know what is going to come of it.
    Mark Twain [Samuel Langhorne Clemens] (1835–1910)