Military Tradition - in Fiction

In Fiction

Military Tradition is used in the strategy game Sid Meier's Civilization III, released by Atari, as a technological advance that allows the building of cavalry units.

Military Tradition is a game concept in strategy game Europa Universalis III released by Swedish PC strategy game designer, Paradox Interactive. In the game player-controlled faction can accumulate Military Tradition by engaging in land battle. A higher Military Tradition value results in the ability to recruit generals and conquistadors of better quality.

Distinct elements of a military culture are also present in many fictional publications. These are often used as an important element in shaping fictional culture by authors.

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