Board and Card Games
In Magic: The Gathering, 'Mercenary' is one of several 'creature types' game cards can possess. The type was introduced in Ice Age, but became widely used in Mercadian Masques, in 1999. The Mercadian Masque mercenary cards were colored black, representing entropy/darkness. Many of these cards could expedite bringing smaller Mercenaries into play.
In Warhammer, Dogs of War is a mercenary army that can act independently, but it is also possible for other armies (barring Bretonnians) to field Dogs of War units. These units include the Regiments of Renown.
The board game BattleTech has several mercenary units, some very powerful and well-equipped.
Read more about this topic: Mercenaries In Popular Culture
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“What happens in a strike happens not to one person alone.... It is a crisis with meaning and potency for all and prophetic of a future. The elements in crisis are the same, there is a fermentation that is identical. The elements are these: a body of men, women and children, hungry; an organization of feudal employers out to break the back of unionization; and the government Labor Board sent to negotiate between this hunger and this greed.”
—Meridel Le Sueur (b. 1900)
“There is undoubtedly something religious about it: everyone believes that they are special, that they are chosen, that they have a special relation with fate. Here is the test: you turn over card after card to see in which way that is true. If you can defy the odds, you may be saved. And when you are cleaned out, the last penny gone, you are enlightened at last, free perhaps, exhilarated like an ascetic by the falling away of the material world.”
—Andrei Codrescu (b. 1947)
“As long as lightly all their livelong sessions,
Like a yardful of schoolboys out at recess
Before their plays and games were organized,
They yelling mix tag, hide-and-seek, hopscotch,
And leapfrog in each others way alls well.”
—Robert Frost (18741963)