Features
- Four new campaigns.
- 23 playable factions: 13 new playable factions and 10 existing playable factions.
- Over 150 new units.
- Command reinforcements in battles (though not directly)
- Hero characters with special abilities.
- Build permanent forts and add moats to them.
- Castles and Cities can be renamed in game (but not regions)
- New siege weapons including boiling oil.
- New technology trees influenced by Religion and Prestige
- New mission types.
- 6 New Multiplayer scenarios and 20 new Custom Battle maps
- Compatibility with the new Hotseat multiplayer mode (Up to 2 human players - no human to human battle capability).
- 9 new types of agents (though renamed versions of agents from the original game)(mostly from the Americas campaign)
- Improved graphics for overall gameplay.
Read more about this topic: Medieval II: Total War: Kingdoms
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