Mech Warrior (video Game) - Gameplay - Combat Simulation

Combat Simulation

1989's Mechwarrior was the first Battletech simulator that placed the user within an actual battlemech to pilot in first person. While the flat-shaded 3D graphics were very simple, individual mechs were easy to identify. The player begins with a damaged Jenner and has the opportunity to build over time a full lance of 4 battlemechs with the ability to choose from a total of 8 designs. Each mech was well balanced and had its own unique role within the game. The Locust and Jenner were specially designed for quick strike style missions while the heaviest machines such as the Battlemaster and Marauder could walk through heavy fire and survive. Medium mechs such as the Phoenix Hawk and Shadow Hawk had the ability to leap over terrain with jump jets and harass enemies from behind (the Jenner also has this property). Finally the heavy class including both the Rifleman and Warhammer could bring the most firepower to bear. Every class had its own special role and was instrumental to the gameplay.

Combat itself followed the rules devised by the tabletop game. Rate of fire is limited by the mech's ability to dissipate heat through heat sinks. Overall combat was defined by 3025 era rules. Damage was carried over after each mission and required repairs to be completed at a cost to the owner. Early in the game, it is sometimes necessary to repair a mech only partially so that it can operate for a mission due to limited funds.

During combat the player can also give basic commands to lancemates which had very simple AI. One interesting feature of this AI was its ability to retreat if a certain damage level was reached.

Read more about this topic:  Mech Warrior (video Game), Gameplay

Famous quotes containing the words combat and/or simulation:

    The combat ended for want of combatants.
    Pierre Corneille (1606–1684)

    Life, as the most ancient of all metaphors insists, is a journey; and the travel book, in its deceptive simulation of the journey’s fits and starts, rehearses life’s own fragmentation. More even than the novel, it embraces the contingency of things.
    Jonathan Raban (b. 1942)