Features
For game modes, there is a main campaign and access to all but four missions for 'instant action' play (specifically the final missions for each ending path as well as the Solaris Grand Championship ). Instant action can be mission-based or wave-based. The single-player game includes 19 different maps. Mercenaries also has sophisticated online play options.
Servers host up to 24 players and/or bots at a time. Originally, the 'Zonestats' online ranking system recorded the victories and other statistics of other players, but it is now defunct. MekTek Studios has plans to provide a replacement for 'Zonestats' as an addition to its 'MekMatch' system.
While the game can be played strictly as single player game either in the campaign or instant action mode, the vast majority of the gameplay is done in the multiplayer online mode. Several hundred maps and missions are available for download. Online action play involves both human players and computer-controlled mechs, and includes in-game text communication that allows players to chat with teammates or all players in the game. The game offers a number of game types including Battle, Mission, and Team Battle; each lasts for a predetermined amount of time set by the host. Each game type requires a different set of skills, and maps sometime determine the specific model, weapon type, and armor layout of mechs selected. Games can also be played in Heat or Non-Heat mode; Heat mode activates a cooling requirement for each individual's mech.
Read more about this topic: Mech Warrior 4: Mercenaries
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