Marathon 2: Durandal - Multiplayer Modes

Multiplayer Modes

While the original Marathon featured multiplayer, Marathon 2 greatly expanded multiplayer functionality by adding several game modes to the death match mode. Like Marathon, multiplayer can be played with eight players over a LAN connection. Marathon 2 features six distinctive multiplayer game scenarios:

  • Every Man for Himself: The player who obtains the best kill-to-death ratio possible wins. Killing other players increases score by one point, whereas dying by any means decreases score by one point.
  • Kill the Man with the Ball: The player who holds onto the ball (which is a skull) for the longest amount of time wins. There is only one ball, and the player with the ball cannot run or use his weapons. The player can voluntarily drop the ball using the fire key and involuntarily drops the ball when killed. The motion sensor displays an orange indicator indicating the location of the ball. "Kill The Man With The Ball" was the inspiration for the Halo multiplayer mode "Oddball."
  • King of the Hill: The player who stands on the "hill" for the longest amount of time wins. The orange pointer on the motion sensor points players towards the hill.
  • Tag: The player who is "it" for the least amount of time wins. The first person to die is "it." If a player who is "it" kills another player, he becomes "it." The orange indicator points to whoever is "it".
  • Team Play: A team version of "Every Man for Himself". A player can see his teammates' point-of-view by pressing the delete key.
  • Cooperative: Players advance through the single-player scenario, cooperating as a team. Save functionality is disabled.

In the game type menu, "Keep away from Rob" and "Pile on Greg" would appear, but were grayed out and unusable.

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Famous quotes containing the word modes:

    Sight and all the other senses are only modes of touch.
    Samuel Butler (1835–1902)