Game Developments
The game uses an updated version of the original Marathon engine. Although most of the changes to the engine were "under-the-hood", a few are visible to the user. The Marathon 2 engine offered performance gains on some machines, in addition to support for higher resolutions and higher color depths. The enhanced engine also allows the loading of maps, physics and graphics from external files, allowing users to create and play their own maps more easily than with Marathon. Unlike the mostly silent corridors of the Marathon, the levels of Marathon 2 are filled with a wide variety of ambient sounds. The background music of the previous game, however, is absent. Marathon 2 brought several types of liquid media to the game (i.e. water, lava, sewage, etc.).
Also new to Marathon 2 were all the multiplayer modes listed above except "Every Man for Himself" and "Team Play", which were in the first Marathon game.
Read more about this topic: Marathon 2: Durandal
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