Map-coloring Games - Other Games

Other Games

The impartial game Contact (Silverman, 1971) uses a single color with the entailment constraint: all moves after the first color a neighbor of the most recently colored region. Silverman also provides an example of Misère Contact.

The concept of a map-coloring game may be extended to cover games such as Angels and Devils, where the rules for coloring are somewhat different in flavor.

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