Maniac Mansion - Release

Release

In contrast to its previous games, where Lucasfilm Games had been only the developer and had used external publishers, the company started taking on the role of publisher with Maniac Mansion. Lucasfilm Games hired Ken Macklin, whom Winnick knew, to design the packaging's artwork. Gilbert and Winnick collaborated with the marketing department to design the back cover. The two also created an insert that includes hints, a backstory, and jokes.

After around 18 to 24 months of development, the game debuted at the 1987 Consumer Electronics Show in Chicago. The game was initially released for the Commodore 64 and Apple II in October 1987. After a Toys "R" Us customer complained about the word "lust" on the back cover, the store pulled the game from its shelves until Lucasfilm Games altered the box. In March 1988, the PC port was released which used slightly more detailed title screen graphics. Ports for the Amiga, Atari ST, and NES followed.

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Famous quotes containing the word release:

    We read poetry because the poets, like ourselves, have been haunted by the inescapable tyranny of time and death; have suffered the pain of loss, and the more wearing, continuous pain of frustration and failure; and have had moods of unlooked-for release and peace. They have known and watched in themselves and others.
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    An inquiry about the attitude towards the release of so-called political prisoners. I should be very sorry to see the United States holding anyone in confinement on account of any opinion that that person might hold. It is a fundamental tenet of our institutions that people have a right to believe what they want to believe and hold such opinions as they want to hold without having to answer to anyone for their private opinion.
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