Making History: The Calm & The Storm

Making History: The Calm & The Storm

Making History: The Calm & The Storm is a World War II grand strategy computer game released in March 2007 by developer Muzzy Lane. Similar in ways to the popular board games Axis and Allies and Risk, Making History is turn-based with basic industrial, economic, resource, research and diplomatic management included, with inspiration possibly drawn from the Civilization PC game series.

As of patch 2.03 players are able to play as any nation that had international recognition from 1936-1945, although players are encouraged to select from one of the more powerful entities of the era, namely Nationalist China, France, Nazi Germany, Fascist Italy, Imperial Japan, The United Kingdom, The United States or the USSR.

The game has been successfully marketed by its developer as an educational tool, with the game described in a December 2007 Newsweek article as "already part of the World War II curriculum in more than 150 schools".

Read more about Making History: The Calm & The Storm:  Gameplay, Scenario Editor, Use As An Education Tool, Gold Edition, Sequel

Famous quotes containing the words making, calm and/or storm:

    Anybody can observe the Sabbath, but making it holy surely takes the rest of the week.
    Alice Walker (b. 1944)

    The truth in a calm world,
    In which there is no other meaning, itself

    Is calm, itself is summer and night, itself
    Is the reader leaning late and reading there.
    Wallace Stevens (1879–1955)

    I care not what the sailors say:
    All those dreadful thunder-stones,
    All that storm that blots the day
    Can but show that Heaven yawns;
    Great Europa played the fool
    That changed a lover for a bull.
    William Butler Yeats (1865–1939)