Making History: The Calm & The Storm
Making History: The Calm & The Storm is a World War II grand strategy computer game released in March 2007 by developer Muzzy Lane. Similar in ways to the popular board games Axis and Allies and Risk, Making History is turn-based with basic industrial, economic, resource, research and diplomatic management included, with inspiration possibly drawn from the Civilization PC game series.
As of patch 2.03 players are able to play as any nation that had international recognition from 1936-1945, although players are encouraged to select from one of the more powerful entities of the era, namely Nationalist China, France, Nazi Germany, Fascist Italy, Imperial Japan, The United Kingdom, The United States or the USSR.
The game has been successfully marketed by its developer as an educational tool, with the game described in a December 2007 Newsweek article as "already part of the World War II curriculum in more than 150 schools".
Read more about Making History: The Calm & The Storm: Gameplay, Scenario Editor, Use As An Education Tool, Gold Edition, Sequel
Famous quotes containing the words making, calm and/or storm:
“I cant earn my own living. I could never make anything turn into money. Its like making fires. A careful assortment of paper, shavings, faggots and kindling nicely tipped with pitch will never light for me. I have never been present when a cigarette butt, extinct, thrown into a damp and isolated spot, started a conflagration in the California woods.”
—Margaret Anderson (18861973)
“There was a green branch hung with many a bell
When her own people ruled this tragic Eire;
And from its murmuring greenness, calm of Faery,
A Druid kindness, on all hearers fell.”
—William Butler Yeats (18651939)
“Many Americans imagine simpler times even as a storm of social change swirls about, blowing parents here and children there. Sure, the 1950s ideal world would be wonderful. But knock on the nations doors: Ozzie and Harriet are seldom at home.”
—Leslie Dreyfous (20th century)