Making History: The Calm & The Storm

Making History: The Calm & The Storm

Making History: The Calm & The Storm is a World War II grand strategy computer game released in March 2007 by developer Muzzy Lane. Similar in ways to the popular board games Axis and Allies and Risk, Making History is turn-based with basic industrial, economic, resource, research and diplomatic management included, with inspiration possibly drawn from the Civilization PC game series.

As of patch 2.03 players are able to play as any nation that had international recognition from 1936-1945, although players are encouraged to select from one of the more powerful entities of the era, namely Nationalist China, France, Nazi Germany, Fascist Italy, Imperial Japan, The United Kingdom, The United States or the USSR.

The game has been successfully marketed by its developer as an educational tool, with the game described in a December 2007 Newsweek article as "already part of the World War II curriculum in more than 150 schools".

Read more about Making History: The Calm & The Storm:  Gameplay, Scenario Editor, Use As An Education Tool, Gold Edition, Sequel

Famous quotes containing the words storm, calm and/or making:

    Beneath the azure current floweth;
    Above, the golden sunlight glows.
    Rebellious, the storm it wooeth,
    As if the storms could give repose.
    Mikhail Lermontov (1814–1841)

    What calm catastrophe will yet assuage
    This final drouth of penitential tears?
    Yvor Winters (1900–1968)

    We are told to maintain constitutions because they are constitutions, and what is laid down in those constitutions?... Certain great fundamental ideas of right are common to the world, and ... all laws of man’s making which trample on these ideas, are null and void—wrong to obey, right to disobey. The Constitution of the United States recognizes human slavery; and makes the souls of men articles of purchase and of sale.
    Anna Elizabeth Dickinson (1842–1932)