Making History: The Calm & The Storm

Making History: The Calm & The Storm

Making History: The Calm & The Storm is a World War II grand strategy computer game released in March 2007 by developer Muzzy Lane. Similar in ways to the popular board games Axis and Allies and Risk, Making History is turn-based with basic industrial, economic, resource, research and diplomatic management included, with inspiration possibly drawn from the Civilization PC game series.

As of patch 2.03 players are able to play as any nation that had international recognition from 1936-1945, although players are encouraged to select from one of the more powerful entities of the era, namely Nationalist China, France, Nazi Germany, Fascist Italy, Imperial Japan, The United Kingdom, The United States or the USSR.

The game has been successfully marketed by its developer as an educational tool, with the game described in a December 2007 Newsweek article as "already part of the World War II curriculum in more than 150 schools".

Read more about Making History: The Calm & The Storm:  Gameplay, Scenario Editor, Use As An Education Tool, Gold Edition, Sequel

Famous quotes containing the words making, calm and/or storm:

    ““Good boys they seemed, and let them love the city.
    All they could say was ‘God!’ when you proposed
    Their coming out and making useful farmers.””
    —Robert Frost (1874–1963)

    “What calm catastrophe will yet assuage
    This final drouth of penitential tears?”
    —Yvor Winters (1900–1968)

    “In the very midst of the crowd about this wreck, there were men with carts busily collecting the seaweed which the storm had cast up, and conveying it beyond the reach of the tide, though they were often obliged to separate fragments of clothing from it, and they might at any moment have found a human body under it. Drown who might, they did not forget that this weed was a valuable manure. This shipwreck had not produced a visible vibration in the fabric of society.”
    —Henry David Thoreau (1817–1862)