Maelstrom (1992 video game)
Maelstrom is a 1992 clone of Asteroids with an improved interface and better graphics. Many of Ambrosia's subsequent shareware titles followed in a similar formula.
It was created using THINK C and uses 18,000 lines of C code with 9,000 lines of inline assembler.
Sam Lantinga created a GPL port that runs on many operating systems, such as Linux, Mac OS X and Windows.
Read more about Maelstrom (1992 video game): Gameplay, History
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“It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . todays children have substituted television viewing and, most recently, video games.”
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