Mad Dog Mc Cree - Storyline

Storyline

The player assumes the first-person role of "the stranger", a nameless individual who rides into a small, peaceful, unnamed town and finds that the mayor's daughter has been kidnapped by a gang of outlaws working for a villain named Mad Dog McCree. He is given a short introduction to the aforementioned girl by an old prospector, and the possibility to go through target practice involving bottles on a fence, and some being tossed in the air and shot by the player; after this, the Prospector fills him in on the situation. The stranger is told that "Mad Dog McCree and his gang have taken over the town" and that both the mayor and his daughter are imprisoned in the gunfighter's hideout, while the sheriff has been locked up in his own jail by the gang. It is at this point that the first enemy appears and attempts to shoot the prospector; like all others, the gang member must be shot to avoid losing a life, one of three.

Mad Dog McCree set the trend for most future American Laser Games releases, driving the action forward by having the player shoot villains, with few other decision-making situations. The action takes the stranger through several locations, including a saloon, where a man named One-Eyed Jack holds the keys to the prison cell holding the sheriff, a bank in the middle of a robbery, a corral and a jail. One must also find a map, hidden inside a mine, to Mad Dog's hideout, reach the hideout by correctly following road signs, free the mayor and his daughter, and confront Mad Dog in a final showdown, all the time eliminating members of the man's posse.

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