Macro (computer Science) - Macros For Machine-independent Software

Macros For Machine-independent Software

Macros are normally used to map a short string (macro invocation) to a longer sequence of instructions. Another, less common, use of macros is to do the reverse: to map a sequence of instructions to a macro string. This was the approach taken by the STAGE2 Mobile Programming System, which used a rudimentary macro compiler (called SIMCMP) to map the specific instruction set of a given computer to counterpart machine-independent macros. Applications (notably compilers) written in these machine-independent macros can then be run without change on any computer equipped with the rudimentary macro compiler. The first application run in such a context is a more sophisticated and powerful macro compiler, written in the machine-independent macro language. This macro compiler is applied to itself, in a bootstrap fashion, to produce a compiled and much more efficient version of itself. The advantage of this approach is that complex applications can be ported from one computer to a very different computer with very little effort (for each target machine architecture, just the writing of the rudimentary macro compiler). The advent of modern programming languages, notably C, for which compilers are available on virtually all computers, has rendered such an approach superfluous. This was, however, one of the first instances (if not the first) of compiler bootstrapping.

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