Luxor 3 - Power-Ups

Power-Ups

The power-ups in Luxor 3 fall from the point of explosion to be caught by the sphere launcher after three consecutive launched spheres cause explosions on the main lines of spheres. Each of the colors of spheres represents a different Egyptian god or goddess, and different power-ups will be released based on what color is involved with the third consecutive explosion. When a power-up affects a certain color, this color will be completely random from time to time. Here are the power-ups based on color (the order of these colors also represents the order in which the colors are introduced into the main game).

Red color (Ra)-

Fireball (destroys all spheres within a certain radius)

Speedshot (shoots spheres twice as fast as normal and projects a colored line to where the sphere will be placed if currently shot)

Green color (Geb)-

Reverse (sends all of the latest connected sets of spheres backwards in each line of spheres)

Net (collects all objects falling from the playfield all across the board)

Blue color (Nut)-

Slow (slows the progress of the spheres)

Lightning Bolt(causes one sphere to directly destroy all spheres within the width of the lightning bolt)

Yellow color (Isis)-

Stop (the progress of the spheres is temporarily halted)

Wild (one sphere can be used to complete a match or to make a match between spheres of two different colors)

Purple color (Horus)-

Color Bomb (destroys all present spheres of the color indicated on the falling power-up)

Scorpion (goes backwards from the pyramid and destroys a particular number of spheres; this will only work on the furthest out line of spheres even if not all of the possible spheres have been destroyed)

White color (Osiris)-

Color Cloud (turns all spheres within a radius to the color indicated on the falling power-up)

Color Replacer (next sphere will change all spheres of one color to the color indicated on the falling power-up)

(Note: through this point, this is the same order of color introduction throughout the main game of Zuma.)

Black color (Anubis)-

Pyramid Blocker (makes a certain number of spheres explode before reaching the pyramid, then this power-up explodes to remove a few more spheres)

Match Highlighter (makes bold circles around groups of two or more spheres with the same color as the sphere about to be shot)

Teal color (Thoth)-

Color Sort (arranges all of the spheres in all of the lines of spheres on the board into groups that can be easily destroyed)

Orange color (Sekhmet)-

Sandstorm (destroys half the spheres on the map, and rearranges the rest)

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