Love Hina - Production

Production

Initial sketches for the series were created between September and December 1997, after the completion of A.I. Love You. Early storyboards with initial character designs were created between December 1997 and January 1998, and further character designs and location sketches followed between January and April 1998. The last storyboards before serialization were created between April and August 1998.

Around six months before the start of serialization, character designs were still going through several revisions before being settled upon. Several characters underwent complete redesigns and name changes. At one stage the character Naru was named Midori, and she was supposed to fall through a hole in the floor naked, bump her head on Keitaro and lose her memory. Naru's name was changed many times before the author settled on Naru Narusegawa, and her final design is similar to Saati Namba from A.I. Love You. Mitsune "Kitsune" Konno's money-grubbing nature and her older, jaded, and more mature personality were originally intended to be used for Kaolla Su. Shinobu Maehara's nature was settled on from the beginning of the series, however her physical appearance and age were extensively redesigned as the series concept was shaped. In her early design, Shinobu had a similar appearance to Forty Namba from A.I. Love You.

Throughout the run of the manga, the series used digital editing processes. After a rough sketch of a page was created, the page layout and basic detail were drawn and scanned into an Apple Macintosh. The major page elements were then shaded or filled with patterns, and elements that were drawn separately were added digitally to the page. The manga also used a series of "banked images", which were basic line drawings of locations, such as a characters room. Instead of redrawing a location from scratch every time it was used, these banked images could be used as a base, and extra detail added to them depending on the requirements for the scene.

Both of these techniques lead to characters having white outlines when copied digitally onto the scene. Parts of Hinata Inn and other locations used were inspired by real life locations and designed from photographs collected during research.

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