- Gloomy is a girl who lives in the town of Frightsylvania (a town of monsters) in a house with her friends. Often, the most strange things happen to her, which are mainly caused either by the faults of her friends or the plots of her enemies (though most commonly the latter).
- Larry the Werewolf, is Gloomy's only sensible friend, who often is a key player in getting Gloomy out of trouble. He is sometimes used as Frank's straight man.
- Frank, a miniature Frankenstein's Monster, is selfish and is often more trouble than the situation is worth. He thinks only of himself when his friends matter the most, and sometimes ends up rescuing Gloomy and friends by accident.
- Mummy is another one of Gloomy's friends. He owns a bar and speaks entirely in hieroglyphics.
- Carl Cthulhu is an octopoid sea monster that loves bunnies and claims that he will one day destroy all life.
- Simon Von Simon is Little Gloomy's bitter ex-boyfriend seeking revenge. He controls an army of zombies.
- Evey, The Rotton Witch was formerly Little Gloomy's best friend, until she discovered she could gain greater magical power and immortality by sacrificing Gloomy to the dark gods.
- Lily a sea creature that usually goes on vacations with Gloomy but they usually get in trouble. She is shown as very vain and selfish.
- Shelly is the brain damaged result of Simon Von Simon's experiment to trap Gloomy's mind into a new, bride of Frankenstein type body. Her name is derived from the last name of Frankenstein author Mary Shelley.
Read more about this topic: Little Gloomy
Other articles related to "characters, character":
... The game's main characters and bosses are Leonardo — Another apprentice magician who appears at Normoon and at Brannoch Castle near the end of the game ... Though not a main character, he still manages to help Brian by providing healing items in a room within Brannoch Castle ...
... the mansion to rescue Sandy the game starts with a prompt for the player to select two of six characters to accompany Dave ... game in which the player uses a point-and-click interface to guide characters through a two-dimensional (2D) game world and to solve puzzles ... select from fifteen different commands with this scheme examples include "Walk to", to move the characters "New kid", to switch between the three characters and "Pick up", to collect objects ...
... At the conclusion of Vault of the Drow, the characters find an astral gate leading to the Abyssal realm of Lolth, Demon Queen of Spiders, goddess of the drow elves and ... The player characters are transported to another plane and cast into the labyrinth known as the Demonweb ... In order to return home, the characters must find their way out of the web and then defeat the evil demigoddess Lolth in her lair ...
... or electromechanical printer can print characters on paper, and execute operations such as move the carriage back to the left margin of the same line (carriage return), advance to the same column of the next ... non-printing operations were transmitted in exactly the same way as printable characters by sending control characters with defined functions (e.g ... the line feed character forced the carriage to move to the same position on the next line) to teleprinters ...
... The title character, whose full name is Adam Seymour Duckstein (voiced by Jim J ... only member of the cast that is actually gay, and that he had insisted that the character be voiced by someone gay ... This follows the tradition of semi-nudity of cartoon characters exemplified by Porky Pig, Donald Duck, Top Cat, etc ...
Famous quotes containing the word characters:
“Philosophy is written in this grand bookI mean the universe
which stands continually open to our gaze, but it cannot be understood unless one first learns to comprehend the language and interpret the characters in which it is written. It is written in the language of mathematics, and its characters are triangles, circles, and other geometrical figures, without which it is humanly impossible to understand a single word of it.”
—Galileo Galilei (15641642)
“No author has created with less emphasis such pathetic characters as Chekhov has....”
—Vladimir Nabokov (18991977)
“His leanings were strictly lyrical, descriptions of nature and emotions came to him with surprising facility, but on the other hand he had a lot of trouble with routine items, such as, for instance, the opening and closing of doors, or shaking hands when there were numerous characters in a room, and one person or two persons saluted many people.”
—Vladimir Nabokov (18991977)