List of Electromagnetic Projectile Devices in Fiction - Computer and Video Games

Computer and Video Games

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Some computer games feature railguns as weapons. The most popular type of ammunition for these railguns are depleted uranium slugs. A common trait shared by many railguns in different games is the ability for a slug (or other ammo type) to hit and pass though multiple enemies with one shot as well as allowing one to see, one shot kill, and/or shoot though solid matter by use of some type of x-ray or even a thermal aiming device (mainly in first-person shooters).

Other traits can include these weapons being able to do electricity- or EMP-based damage because most railguns in video games use electromagnets as a main power source.

  • Ace Combat 04: Shattered Skies: The "Stonehenge" superweapon is a battery of railguns designed to shoot down asteroids, but effective against aircraft as well.
  • Ace Combat 5: The Unsung War: The Mass Driver at the Basset Space Center is used to supply Osean space units, and in mission 6, uses an SSTO craft to deliver a laser to the "Arkbird" space station.
  • Ace Combat 6: Fires of Liberation: The "Chandelier" superweapon is an immense railgun in a fixed position that fires giant warheads containing cruise missiles (similar to MIRV missiles) at the Emmerian capital city, Gracemeria. The Estovakians' superfighter, the CFA-44 Nosferatu, is also armed with a pair of aircraft-mountable railguns, officially referred to as "Electromagnetic Launchers."
  • Alien Legacy: The mass driver is a planetary facility used for transporting ore from one mass driver to another remote mass driver.
  • Aliens vs Predator 2: human players have access to a scoped railgun used as a sniper rifle with a very loud report. In addition, the lack of muzzle flash on Predator spearguns and that they allegedly fire spears at relativistic speeds (impossible to conventional projectile weapons) point towards them being railguns as well.
  • Armored Core games: "Linear Rifles" and "Linear Cannons" are part of an ACs inventory of equippable weapons. They fire high-powered rounds at speeds high enough to visibly distort the air around them.
  • Battlefield 2142 (computer game): The Rorsch Mk-S8 is a stationary anti-vehicle railgun.
  • Battlezone II: Combat Commander: certain Scion craft can be equipped with Gauss Cannons; in addition, both the game and its predecessor contains a weapon named MAG Cannon (Magnetic Acceleration Gun) whose power depends on the amount of ammo used up before firing.
  • Brute Force (first-person shooter): When Hawk joins the player's team, one of her standard weapons is the Rail RVR.
  • Crysis and Crysis 2: one of the weapons in the game is a bolt action Gauss Rifle, which can kill any human in a single shot and an alien with two or three well placed shots. The weapon emits a purple cloud when fired.
  • Command & Conquer: Renegade: When playing as Brotherhood of Nod forces in multiplayer mode, selecting the character General Raveshaw will enable the player to use a rail gun as an extremely lethal weapon regardless of where on the body the projectile from it eventually lands.
  • Command & Conquer: Tiberian series: The units "Ghost Stalker" and Mammoth Walker Mark II are equipped with rail guns. These devices sport the same bullet trail (tightly spiraling smoke in a straight line between shooter and target) as those in the film Eraser. Such a visual effect, however, is not representative of actual railgun operation. Cutscenes showing the Mammoth MkII in combat show the railgun shots instead as plasma-like energy with no visible bullet trail. In Command & Conquer 3: Tiberium Wars as well as in Command & Conquer 3: Kane's Wrath show GDI Zone Troopers and GDI Commando armed with portable rail guns, although the Commando's rail guns play a decidedly anti-infantry role. The GDI Predator tanks, Mammoth Mk-III, Guardian Cannons, Battle Base, and Titans can be upgraded with Railguns.
  • Dark Reign: The Future of War (game): Several Freedom Guard units and buildings use railguns, including Mercenaries, Triple Rail Hover Tanks and Railgun Platforms.
  • Descent 3: In this game the railgun is used primarily as a long distance attack weapon that leaves a momentary white trail.
  • Deus Ex: Invisible War: A weapon called the Mag Rail can fire a powerful energy beam which can kill most human targets with a few shots. An alternative weapon is an electromagnetic pulse which can be fired through walls and other obstacles, and which does heavy damage to all non-shielded electronic components.
  • In the Tom Clancy video game EndWar the United States Joint Strike Forces, and the European Federation forces can equip several of their vehicles with railguns, or Rail Cannons. Most notably their artillery platforms.
  • Eve Online (a space-based MMORPG from the Icelandic software house CCP): Railguns are a popular turret weapon fitted to a variety of ships particularly favoured by the Gallente race. The main advantage of railguns in Eve Online is their extreme range of up to 250 km. The ammunition for these weapons are titanium containers filled with different elements (e.g. iridium) for different battle situations.
  • Escape Velocity Nova (a space role-playing game developed by Ambrosia Software): The Auroran Empire makes heavy use of railguns as ship-mounted weaponry. The railguns are offered in 100-(appearing primarily as a turret found on the AE Carrier), 150-, and 200-mm varieties, and are the farthest-shooting projectile weapons in the game.
  • Eureka Seven vol.1: New Wave and Eureka Seven: New Vision features as expansion containing guns for the LFO's various types of railguns.
  • XG3: Extreme G Racing (videogame): A railgun weapon that shoots a round with such velocity that kinetic heating turns the projectile into a white-hot stream of plasma.
  • Fallout: there are several Gauss weapons in the series. Fallout 2 features the PPK12 Gauss Pistol and the M72 Gauss Rifle, both said to be of German design. Fallout Tactics additionally features the MEC Gauss Minigun, of Chinese design, while Fallout 3 features another Gauss Rifle with a scope. Fallout: New Vegas also features a Gauss Rifle that is similar, but less efficient than the one in Fallout 3 as well as the unique YCS/186 Gauss Rifle.
  • Final Fantasy VIII (game): A coilgun is used at Lunar Gate on the Esthar continent to launch pods containing individual persons into space.
  • GoldenEye: Rogue Agent (game): The Mag-Rail is a rail-handgun that fires a depleted uranium spike roughly the size of a tent peg. Though capable of passing through multiple enemies, walls, and objects, they are unable to pass through vehicles and energy shields. Two can be wielded at the same time, and the weapon causes roughly the same amount of damage as the Harpoon RL's rockets. When fired, the barrels open as a new spike is loaded and then close, venting what is possibly a coolant gas through the gill-shaped holes behind the barrel.
  • Half-Life modification Team Fortress Classic: Railguns are the secondary weapon for the "engineer" class. Although the projectile moves at a slow rate and leaves a green trail behind it.
  • Halo, Halo 2, Halo 3, Halo 3:ODST, Halo: Reach, Halo 4, and Halo Wars: The beginning level of Halo 2, Cairo Station, takes place on an orbital platform built around a large coilgun (a Super Magnetic Accelerator Cannon, or MAC, in the Halo universe). The M12G1 Warthog LAAV has a back-mounted M68 Gauss Cannon, a scaled down version of MAC technology. The human ships in the series are all armed with MACs as well. In the penultimate level of Halo: Reach, a bus-sized mass driver coilgun is used to destroy hostile dropships and a battlecruiser until the player's allies, in the cruiser Pillar of Autumn, can be launched.
  • Heavy Gear: Railguns can be placed on the largest of the game's mechanized weaponry while even bigger railguns are used by tanks and landships.
  • Heavy Gear II: The New Earth Government (the antagonists in the game) use a large orbital mass driver to propel asteroids at planets.
  • Heli Attack 2 and Heli Attack 3 (games): Railguns fire a green beam of light, which can go through walls. In Heli Attack 3 there is also a railgun called the Anytime that shoots explosive projectiles.
  • Homeworld: Many ships in the game utilize mass driver weaponry. Weapon designs range from smaller rotating mass drivers to larger turret-based ones. There are no ammunition limitations.
  • Hostile Spawn: There is a rail gun available that can shoot through multiple enemies. Collectible energy cells are used for ammunition.
  • Mass Effect and Mass Effect 2 - the majority of weapons from pistols to 800-m spinal guns of dreadnought starships combine magnetic accelerators with the titular mass effect technology. Within the game, the fictional Element Zero can be used to increase or decrease the mass of the slug via dark energy, allowing to accelerate it to phenomenal (usually relativistic) speeds with little recoil, hence "mass accelerator weaponry". The projectile used is at the size of a grain of sand, and is sheared off a large piece of metal - which lasts for thousands of shots - by the internal systems, ensuring that ammunition capacity is rarely an issue in the game. However, the thermal energy produced by the weaponry is enormous, managed by passive cooling in the first game and by ejecting single-use "thermal clips" in the second. The rail-gun nature of this weapon is confirmed by the upgrade options "Extended Rails" and "SCRAM Rails".
    • Similar weapons have been in use by the Reapers and the species they exterminated for at least 37 million years. One such weapon left a mark at the size of Valles Marineris by a glancing blow planet in a system hundreds of light-years away from the intended target. An NPC can be heard warning a few recruits about the unlimited range of space-borne mass accelerators and inevitable collateral damage: "...you are ruining someone's day - somewhere, sometime!"
    • The series' Reapers features a "magnetohydrodynamic" weapon that, like Arthur C. Clarke's weapon from Earthlight, uses molten metal suspended and ejected by an electromagnetic field, along with the mass effect technology to accelerate it at a fraction of the speed of light. This gives it the appearance of an energy weapon. Also like Arthur C. Clarke's Earthlight, it has the same fatal error; molten metal cannot be accelerated by a magnetic field, as metal loses its magnetic properties in a molten state.
  • Master of Orion, Master of Orion II: Battle at Antares, and Master of Orion III: Warships in this series can be equipped with mass drivers and gauss cannons, once the appropriate technologies have been researched. Their distinguishing feature is that the shots do not diminish in strength no matter how far across the battlefield they travel.
  • In the MechAssault Xbox games and the Mechwarrior series developed by Microsoft, several Battlemechs are equipped with Gauss rifles.
  • Metal Gear Solid: The main weapon on the massive bipedal walking battle tank, Metal Gear REX, is a railgun (although the way it is described it seems more like a coilgun in operation) mounted on the tank's right "arm." It is discovered that the rounds it fires are actually nuclear warheads.
  • Metal Gear Solid: Ghost Babel: Similar to Metal Gear REX above, experiments are performed on the larger Metal Gear GANDER in order to test if it can fire nuclear projectiles through rail guns, which it succeeds in doing. This potentially makes it more feasible than REX, owing both to itsTemplate:Which one increased size and the dependency on a devoted power station to fully function.
  • Metal Gear Solid 2: Sons of Liberty: One of the "boss" characters, Fortune, a member of Dead Cell, uses a railgun as her weapon.
  • Metal Gear Solid 4: Guns of the Patriots: "Boss" enemy Crying Wolf uses a railgun as her main weapon. It becomes available to the player after she is defeated. Also, the previously mentioned railgun (from Metal Gear Solid) becomes a central plot point, after Liquid Ocelot steals it and attaches it to the ship Outer Haven.
  • Metro 2033 and Metro: Last Night The Volt Driver is a form of handheld railgun
  • Mission Critical (a 1995 science fiction adventure game by Legend Entertainment): Railguns are portrayed in considerable detail as part of the CICS. This a suite of relatively short-range weapons employed by early 22nd century United States Navy warships in space.
  • Oni: The player can equip his/her character with a weapon called the Mercury Bow. The Mercury Bow is an advanced sniper rifle that uses railgun technology to propel a frozen mercury sliver. In addition to the trauma caused by impact, the player's enemies are purported to suffer from mercury poisoning afterwards.
  • Outpost 2 (a strategy game by Sierra): Eden's medium weapon is a railgun.
  • Parasite Eve II (videogame): Aya Brea, the main character, can use "Hypervelocity", a railgun as a secret weapon. It also appears as a secret SDI weapon used by the United States government to rescue the world from a global pandemic, but proves fruitless as the main character ends up stopping it herself.
  • Pawn Tactics: A gun known as the "Gauss Rifle" can be used as a primary weapon in the Lancer class. It is said to be capable of penetrating thick steel and does more than normal damage against heavily armored classes.
  • Perfect Dark (for Nintendo 64): One of the available weapons, the Farsight, is a railgun with an X-ray scope, allowing the player to shoot and see through walls. Also, in Perfect Dark Zero for Xbox 360), contains a sniper rifle called a Shockwave also has an X-ray scope that both allows the player to see and fire charged particles though walls.
  • Policenauts: Jonathan Ingram and his partner, Ed Brown, stow themselves away in a shuttle launched by a lunar mass driver to escape the Tokugawa plant on the Moon after finding incriminating information.
  • Project Snowblind: The antagonistic organization "The Republic" uses automated railguns to shoot down helicopters of the coalition where the player serves. The Republic develops a portable "Rail Cannon" that the player later acquires.
  • Quake series:-
    • Quake II: A railgun (having the appearance of a small vacuum cleaner with red-tinted electronics on top) was included as a weapon in the game. It fires a Depleted Uranium slug with a silver smoke trail and a blue spiraling plume. This incarnation of the weapon most directly was modeled after the Railgun in the movie Eraser.
    • Quake III Arena: A nearly identical weapon. The spiraling blue plume was eliminated and the color of the smoke trail was customizable by the player. The spiraling plume was re-added as an option in a later release, also with customizable color via modifying 'console variables'.
    • Quake 4: The railgun has a more compact redesign and recolored to a dark red and comes equipped with a scope. It still takes uranium slugs as ammo but now shoots a momentary green line with a spiral around it which fades quickly. The weapon later gets a power boost, giving the weapon the strength to penetrate multiple enemies and render weaker enemies a small cloud of blood in one shot. The multiplayer mode allows for rough color customization via the game menu with a much finer customization with 'console variable' tweaks. Quake 4's Railgun also features a zoom scope to aid the player in long-range engagements. The Railgun is arguably the most powerful weapon (per shot) in the game - easily taking 100 hit points from an armored opponent.
    • Enemy Territory: Quake Wars: The Strogg Infiltrator has a railgun similar in design to the Quake II one, though both parts of the trail are colored orange.
  • Red Faction, Red Faction II, Red Faction: Guerilla and Red Faction: Armageddon: Railguns that fire through walls with a heat-detection scope much like the X-ray scope in the film Eraser. These are single shot and are called the 'Rail Driver'. In these games, this railgun is capable of one-hit kills.
  • The FPS Requiem: Avenging Angel features a very powerful rifle-sized railgun. Until well into the final mission, the player only finds ammo and an incomplete (thus useless) railgun.
  • Resident Evil 3: Nemesis: An experimental military railgun nicknamed the "Paracelsus Sword" is used to defeat the final boss.
  • In the RT4X game Sins of a Solar Empire, a Gauss cannon is used as an orbital defense platform and as an ability for the Kol class capital ship.
  • Shadow Warrior: The rail gun found in the game shoots pieces of metal at near light speed, propelled from a magnetic field. This weapon will penetrate multiple enemies, making it powerful and very useful in certain situations.
  • In Skulltag, a source port of Doom. The railgun is one of the most powerful weapons in the game in terms of raw stopping power, it is inspired by the Quake III Railgun.
  • Spy Hunter (game): The Interceptor has a railgun that the player can earn late in the game.
  • Star Wars computer game Jedi Knight: Dark Forces II: One of the available weapons is a "rail detonator", a handheld railgun used to launch explosive charges over long distances.
  • Star Wars computer games Star Wars: Empire at War and its expansion Star Wars: Empire at War: Forces of Corruption: The Imperial forces are able to build a Hypervelocity Gun, or a railgun, on the ground which is able to penetrate capital ships' shields in space combat. It can only be destroyed in land combat. The Zann Consortium can also build Mass Driver turrets and tanks.
  • In the S.T.A.L.K.E.R. computer game series, the C-Consciousness developed a functional Gauss gun which is powered by an electric artifact called "Flash".
  • StarCraft: The Terran Marine can be armed with a "Gauss Rifle."
  • StarCraft II, the Diamondback assault tank has a weapon called the "Eviscerator Rail Gun."
  • Steel Battalion: VTs in the game can be equipped with railguns, which, although powerful, are extremely heavy.
  • Steel Sentinels: Gauss guns and railguns deal kinetic damage like normal guns, but use up energy when used.
  • System Shock: Rifle-sized 'Railguns' are available, but the projectiles travel very slowly, no faster than a thrown grenade.
  • Tachyon: The Fringe: Special weapon used on Bora fighter-class ships, capable of destroying most unshielded fighters. Due to the game's non-relativistic physics, railgun shots are faster than lasers.
  • TimeSplitters: Future Perfect: One of the game's weapons, the Mag-Charger, is a railgun that can shoot through walls with a special thermal scope for aiming. Its projectiles are charged via electro-magnetic pulse (from which the weapon's name comes from) and does more damage to mechanical enemies.
  • Total Annihilation: Fido and Krogoth kbots are armed with coilguns.
  • Vendetta Online: Railguns are one of the weapons systems that can be equipped.
  • Void Hunters: Mounted on space ships, mass drivers are short range range, rapid fire weapons; railguns are long range and have high projectile speed.
  • The Wing Commander series features fighters with mass drivers. Strength and energy efficiency is above average, but muzzle velocity and range are lower than many other fighter guns. No ammo limits.
  • Warzone 2100: During both late-campaign and late-skirmish games, the player can develop and employ a number of railguns, ranging from the early-stage Needler turret up to the immense Mass Driver Fortress. Each version is relatively expensive to produce compared to equivalently-sized ballistic or energy weapons, though they do deal more damage per shot than all but the strongest energy weapons. Each railgun technology takes a comparatively large amount of time to research and produce.
  • Xenogears: It was often used to launch missiles and other items into space, especially during the Zeboim era. This was perhaps one of the key facilities during the nuclear war that ended the Zeboim civilization 4000 years prior to Xenogears. Taura used it to spread nanoassemblers that would deactivate the Limiters of the human race and reverse the effects of the Gaetia Key.
  • Xenosaga: One of KOS-MOS's weapons is a railgun called the "Dragon's Tooth."
  • X-COM: Terror from the Deep: The titular organisation has access to three Gauss weapons, said to operate on the same principles as alien plasma weapons from the game's predecessor, but modified for underwater deployment using conventional power sources.

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