Legend (1992 Video Game) - Exclusive PC Home Demo

Exclusive PC Home Demo

In October 1992, an exclusive, specially-written demo version of Legend, courtesy of Anthony 'Tag' Taglione and Mindscape, was released free in the UK with the first issue of the personal computer magazine PC Home, as part of a real-life competition by Mindscape. The demo's content is not taken from the storyline or any part of the full game, but comprises a small but challenging standalone adventure in the world of Trazere.

The gameplay of the demo is limited to the city of Treihadwyl, and a single dungeon within - the overrun cellars of the Mad Monks' temple - as there is no world map view and therefore no way to travel to any other location. However, the adventure has not been subsequently re-released or incorporated into any retail version of the game, and as such its availability is incredibly limited.

The demo's difficulty is high in comparison to the beginning stages of the full game, due to the presence of far more intricate puzzle rooms, stronger monster spawns, and more frequent wandering monster ambushes. However, these challenges are offset slightly in that the runemaster begins the demo with an array of powerful spells ready-made, invaluable protective and healing items are scattered around the first dungeon room, and mid to high-level weapons and armour are always available for purchase from the city blacksmith.

The following year, 'Tag' coded another similarly unique demo for PC Home, this time for Legend's sequel, Worlds of Legend: Son of the Empire.

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    With respect to a true culture and manhood, we are essentially provincial still, not metropolitan,—mere Jonathans. We are provincial, because we do not find at home our standards; because we do not worship truth, but the reflection of truth; because we are warped and narrowed by an exclusive devotion to trade and commerce and manufacturers and agriculture and the like, which are but means, and not the end.
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