Quality Vs. Quantity
Historically, the number of launch games has been an important factor in deciding the success of a gaming platform. The more games available at launch, the higher the chances that players will find something that interests them. However, the same importance applies to game quality: poor quality games do not sell as well in the long term as high quality ones.
When preparing for a major console launch, developers and publishers have a decision to make. They can release a large number of launch games, often accompanied by the promise of more soon after launch, or they can release a few extremely strong games, or a killer game. Whilst releasing a large number of extremely strong titles is of course preferred, this may not be practical. To balance these choices, developers will often supplement one or two strong titles with third-party or licensed titles to bolster the number of launch titles.
Read more about this topic: Launch Game
Famous quotes containing the words quality and/or quantity:
“Emperor Joseph II: Your work is ingenious. Its quality work, and there are simply too many notes, thats all. Just cut a few and it will be perfect.
Mozart: Which few did you have in mind, majesty?”
—Peter Shaffer (b. 1926)
“Something is infinite if, taking it quantity by quantity, we can always take something outside.”
—Aristotle (384322 B.C.)