History and Related Games
The game was designed by the German psychologist Max Kobbert and published by Ravensburger under the name "Das verrückte Labyrinth", which is a pun on the German words "verrücken" (displace) and "verrückt" (crazy), roughly translatable in English as "labyrinthal disorder". In English-speaking countries, the name was initially translated as "THE aMAZEing LABYRINTH", but the pun was dropped in subsequent versions.
Ravensburger has published a number of follow-on labyrinth games, starting with an advanced version of the game, Master Labyrinth, created by Kobbert in 1991. This version of the game won the 1991 Mensa Select award, the 1991 Deutscher Spiele Preis, and the Spiel des Jahres special award for "most beautiful game". It was followed by Junior Labyrinth (1995), a simplified version on a smaller board with fewer items to find; Secret Labyrinth (1998), a version on a circular board with simplified combat; the Labyrinth Card Game (2000); 3-D Labyrinth (2002), a version with a plastic 3D board; Lord of the Rings Labyrinth, a book/movie themed version; and in 2005 Labyrinth Treasure Hunt, a version which features simultaneous play.
In February 2008, videogame website DS-x2.com reported that dtp entertainment was planning a Nintendo DS version of the board game. Three months later, a later article on the same site included screen shots of the portable version.
In 2009-2010, the RIT CS department adopted the game for a freshman-level CS project in the Python programming language.
Read more about this topic: Labyrinth (board Game)
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