La Pucelle: Tactics - Gameplay

Gameplay

Combat takes place on an isometric map of varying size and shape. Each battle starts with a set number and arrangement of enemies, a Base Panel, and a number of random Dark Portals scattered around the map.

The player starts combat by clicking on the Base Panel, and drawing out their party members one at a time. Whenever an attack or special attack is used, it resolves immediately; normal attacks are set, but do not take place until the end of the turn.

Each instance of combat takes place on a separate screen, and not only involves the attacker and their target, but also any friendly units adjacent. All attackers and targets get one chance to attack. While the attacker always strikes the unit they attacked to initiate the combat, all other participants in the combat will attack random targets. All party members get experience from the combat if the team inflicts any casualties, even if they didn't strike any fatal blows.

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