Publications
- Kurt Akeley and Tom Jermoluk, High-Performance Polygon Rendering, SIGGRAPH '88 Conference Proceedings, pp. 239–246.
- Kurt Akeley, The Silicon Graphics 4D/240GTX Superworkstation, IEEE Computer Graphics and Applications, July 1989, pp. 71–83.
- Paul Haeberli and Kurt Akeley, The Accumulation Buffer: Hardware Support for High-Quality Rendering, SIGGRAPH '90 Conference Proceedings, pp. 309–318.
- Kurt Akeley, "Issues and Directions for Graphics Hardware Accelerators", Rendering, Visualization and Rasterization Hardware (Eurographics'91 Workshop) in Advances in Computer Graphics Hardware VI, Springer, 1993.
- Mark Segal and Kurt Akeley, The OpenGL Graphics System: A Specification, Silicon Graphics, Inc., 1992.
- Kurt Akeley, RealityEngine Graphics, SIGGRAPH '93 Conference Proceedings, pp. 109–116.
- William R. Mark, R. Steven Glanville, Kurt Akeley, Mark J. Kilgard, Cg: A System for Programming Graphics Hardware in a C-like Language, Proceedings of SIGGRAPH 2003.
- Kurt Akeley, Simon J. Watt, Ahna Reza Girshick, and Martin S. Banks, A stereo display prototype with multiple focal distances, ACM Transactions on Graphics, August 2004.
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“Dr. Calder [a Unitarian minister] said of Dr. [Samuel] Johnson on the publications of Boswell and Mrs. Piozzi, that he was like Actaeon, torn to pieces by his own pack.”
—Horace Walpole (17171797)